Reputation: 21
Here is that piece of code.
'def remove_DeadObjects(self):'
'for bullet in self.bullets:'
'if not bullet.alive:'
'self.bullets.remove(bullet)'
'for asteroid in self.asteroids:'
'if not asteroid.alive:'
'self.asteroids.remove(asteroid)'
'if not self.ship.alive:'
'arcade.draw_text("Sorry, you got hit. Maybe try some spaceship training! See you soon!!", width = 300, height = 300,arcade.color.BLUE,)'
Upvotes: 0
Views: 78
Reputation: 8270
You're passing wrong parameters to draw_text
method. Here is the small example of how to use draw_text
correctly:
import arcade
arcade.open_window(600, 400, 'Text example')
arcade.start_render()
arcade.draw_text(text='Sorry, you got hit. Maybe try some spaceship training!', start_x=20, start_y=200, color=arcade.color.RED, font_size=20)
arcade.finish_render()
arcade.run()
Output:
Upvotes: 2