Reputation: 128
I have this CAShapeLayer
that I want to have a blur effect. How would I be able to do that?
EDIT I tried it this way but the blur view doesn't show. Anyone know why? Thanks!
func createLayer(in rect: CGRect) -> CAShapeLayer{
let effectView = UIVisualEffectView(effect:UIBlurEffect(style: .regular))
effectView.frame = rect
let view = UIView(frame: rect)
view.addSubview(effectView)
let mask = CAShapeLayer()
mask.frame = rect
mask.cornerRadius = 10
effectView.layer.mask = mask
maskLayer.append(mask)
layer.insertSublayer(mask, at: 1)
return mask
}
Upvotes: 1
Views: 1699
Reputation: 131416
The short answer: You don't. You can add a visual effects view (UIVisualEffectView
) of type blur (a UIBlurEffect
) on top of the shape layer's view, or you could write code that takes the contents of the shape layer, applies a Core Image filter to it, and copies the output to another layer.
Using a UIVisualEffectView
is a lot easier than working with Core Image filters, but a visual effect view operates on a view, not a layer. You'll need to make the shaper layer be part of the layer's layer hierarchy in order to use it.
Your code has errors and doesn't really make sense. Your method createLayer (which I guess is a view controller instance method?) creates and returns a shape layer.
That method creates a throw-away UIView that is never added to the view hierarchy, nor passed back to the caller. That view will get deallocated as soon as your method returns.
Next you create a visual effects view and make that a subview of the throw-away view. Since the only place that view is attached is to the throw-away view, it will also get deallocated as soon as your method returns.
Next you create a shape layer and set it up as the mask of some other layer maskLayer, which you don't explain. Nor do you install a path into the shape layer.
If you have a view called shapeView, of class ShapeView, and you want to attach a visual effects view to it, you could use code like this:
class ViewController: UIViewController {
@IBOutlet weak var shapeView: ShapeView!
var blurView: UIVisualEffectView?
override func viewDidLoad() {
super.viewDidLoad()
blurView = UIVisualEffectView(effect:UIBlurEffect(style: .regular))
blurView?.frame = shapeView.frame
//Add the blur view on top of the shape view
view.addSubview(blurView!)
}
override func viewDidLayoutSubviews() {
//Update the blurView's frame if needed
blurView?.frame = shapeView.frame
}
}
Upvotes: 2