Reputation: 1369
I want to bake a 2d rig animation as a sequence of png files. Is there an easy way to do this?
Upvotes: 0
Views: 1384
Reputation: 323
You cant do this with unity. What is Unity able to do is analyse a png file and extract all sprites on it, but you wont be able to save each one of them in a individual png.
You will have to use other tools to do that. If it's a pixel art you will easily archieve what you are looking for on https://www.piskelapp.com/
If its not, photoshop will do the trick.
Upvotes: 2