Reputation: 2796
I don't want to inherit or extend from the Error
so don't mark my question is duplicate if the solution you post is inherit or extend from Error
Below is my sample code and run on Chrome. Comments below console.log
is output from Chrome developer tool's console tab.
What I want to know is why the Error
object can output the raw string message but my CustomError
will output a object.
Is it possible to implement an object like the Error
object can output the raw string message
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Document</title>
</head>
<body></body>
<script>
function CustomError() {
this.message = "MyErrorMessage";
}
var nativeError = new Error();
var customError = new CustomError();
console.log(nativeError);
// Error
console.log(customError);
// CustomError {message: "MyErrorMessage"}
Error.prototype.message = "Modify native error prototype message";
var nativeErrorAfterModifyPrototypeMessage = new Error();
console.log(nativeErrorAfterModifyPrototypeMessage);
// Error: Modify native error prototype message
CustomError.prototype.message = "Modify custom error prototype message";
customErrorAfterModifyPrototypeMessage;
var customErrorAfterModifyPrototypeMessage = new CustomError();
console.log(customErrorAfterModifyPrototypeMessage);
// CustomError {message: "MyErrorMessage"}
customErrorAfterModifyPrototypeMessage.__proto__.message =
"Modify custom error prototype message";
console.log(customErrorAfterModifyPrototypeMessage);
//index.html:37 CustomError {message: "MyErrorMessage"}
</script>
</html>
Upvotes: 0
Views: 361
Reputation: 17407
You can always override console.log
and do the special treatment for CustomError
yourself.
function CustomError(message = "") {
this.message = message;
//override toString to just return your message (or whatever you want your output to look like)
this.toString = () => this.message;
}
const ce = new CustomError("some message");
//this shows the builtin behaviour of console.log
console.log(ce);
//preserve the original console.log function, we'll need it later on
console.originalLog = console.log;
//override console.log with a new function
console.log = function() {
//check if any of the arguments is a CustomError
//and replace CustomErrors with its string representation
for (let i = 0; i < arguments.length; i++)
if (arguments[i] && arguments[i].constructor.name === "CustomError")
arguments[i] = arguments[i].toString();
//call the original log function with the updated arguments
console.originalLog.apply(this, arguments);
}
//this shows the overriden behaviour of console.log
console.log(ce);
//and back to original behaviour again
console.log = console.originalLog;
console.originalLog = undefined;
console.log(ce);
Probably not the most efficient or elegant solution, but it gets the job done in most scenarios. It won't work, if the CustomError
is nested inside another object or array.
Make sure to preserve the original behaviour of console.log
in another variable, so you can use it, once you modified the arguments
.
Upvotes: 1
Reputation: 2796
Simply because instances of Error are treated specially by the console, using .toString()
for formatting. If you want this behaviour, you must inherit from Error
The source code of the dev tools
The answer from comment by @Berg
Upvotes: 0