Reputation: 401
Upvotes: 0
Views: 3357
Reputation: 7601
You need looping animate container, then you can try some Marquee package, such as fast_marquee:
Marquee(
text: 'Some sample text that takes some space.',
style: TextStyle(color: Colors.blue, fontWeight: FontWeight.bold),
velocity: 100,
blankSpace: 10,
startPadding: 10,
reverse: true,
bounce: true,
startAfter: const Duration(seconds: 2),
pauseAfterRound: const Duration(seconds: 1),
numberOfRounds: 5,
showFadingOnlyWhenScrolling: false,
fadingEdgeStartFraction: 0.05,
fadingEdgeEndFraction: 0.05,
curve: Curves.easeInOut,
)
OR
try AnimatedPositioned:
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
/// This is the main application widget.
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
static const String _title = 'Flutter Code Sample';
@override
Widget build(BuildContext context) {
return MaterialApp(
title: _title,
home: Scaffold(
appBar: AppBar(title: const Text(_title)),
body: const Center(
child: MyStatefulWidget(),
),
),
);
}
}
/// This is the stateful widget that the main application instantiates.
class MyStatefulWidget extends StatefulWidget {
const MyStatefulWidget({Key? key}) : super(key: key);
@override
State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
}
/// This is the private State class that goes with MyStatefulWidget.
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
bool selected = false;
@override
Widget build(BuildContext context) {
return SizedBox(
width: 200,
height: 350,
child: Stack(
children: <Widget>[
AnimatedPositioned(
width: selected ? 200.0 : 50.0,
height: selected ? 50.0 : 200.0,
top: selected ? 50.0 : 150.0,
duration: const Duration(seconds: 2),
curve: Curves.fastOutSlowIn,
child: GestureDetector(
onTap: () {
setState(() {
selected = !selected;
});
},
child: Container(
color: Colors.blue,
child: const Center(child: Text('Tap me')),
),
),
),
],
),
);
}
}
Upvotes: 1