Kyzlyk
Kyzlyk

Reputation: 31

Don't work controls to play for two players

// methods for key
 setControlsButton(){
    var _this = this;
    window.onkeydown = function(e) {
        if (e.keyCode === 65) {
            _this.x -= _this.velX;
            } else if (e.keyCode === 68) {
            _this.x += _this.velX;
            } else if (e.keyCode === 87) {
            _this.y -= _this.velY;
            } else if (e.keyCode === 83) {
            _this.y += _this.velY;
        }
    }
}

setControlsArrow(){
    var _this = this;
    window.onkeydown = function(e) {
        if (e.keyCode === 37) {
            _this.x -= _this.velX;
            } else if (e.keyCode === 39) {
            _this.x += _this.velX;
            } else if (e.keyCode === 38d) {
            _this.y -= _this.velY;
            } else if (e.keyCode === 40) {
            _this.y += _this.velY;
        }
    }
}

method call

player1.draw();
player1.checkBounds();
player1.collisionDetect();
player1.setControlsButton();

player2.draw();
player2.checkBounds();
player2.collisionDetect();
player2.setControlsArrow();
// code

I want to control two players: arrow keys and 'wasd'. But only the last called method works, i.e. setControlsArrow(). Please help, how to make controls for two player in vanila js?

Upvotes: 0

Views: 45

Answers (1)

Arthur Boucher
Arthur Boucher

Reputation: 514

By using window.onkeydown, you're overriding all other keydown event listeners on the windowobject. So when you call the second method, you delete the listener you set on the first one.

You should use window.addEventListener('keydown', function(e){...}); instead.

Upvotes: 1

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