Laserallan
Laserallan

Reputation: 11312

Validate HLSL file at compile time in Visual Studio

I'm looking for an easy way of detecting errors in HLSL file at program compile time from visual studio. I want to add a custom build to my shader files that compiles them and make sure the build fail if I did something stupid like referring an undefined variable or other things that otherwise would be detected when compiling the shader in the application.

Have anyone successfully setup this before?

Upvotes: 4

Views: 2129

Answers (2)

ghord
ghord

Reputation: 13797

Note that VS2012 has automatic compilation of shader files.

Upvotes: 3

Koarl
Koarl

Reputation: 246

For anyone coming by, here's a handy (and more wordy) guide on how to do it in VS2010:

http://takinginitiative.net/2011/02/19/debugging-hlsl/

Upvotes: 2

Related Questions