Reputation: 17
I have written a SharpDX Rendering Software and need to render on a D3DImage Surface. I have followed this tutorial: https://www.codeproject.com/Articles/28526/Introduction-to-D3DImage but have not idea how to implement the SharpDX part.
How do I implement the functions:
IntPtr InitializeScene(), void RenderScene(...), void ReleaseScene()
How to Create the Swapchain and how do I get the pointer to it for the WPF part ? Does SharpDX need some kind of Window Handle of the WPF Window ?
Upvotes: 0
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