Reputation: 11
I have an object in unity that I need to be hidden by any person's body. I tried the occlusion setting in MRTK to no avail.
spatial awareness MRTK setting
The occlusion only works on well-defined surfaces like tables and walls, but I need the object to be hidden behind a person's body. I've heard that the HoloLens has this capability but may need assistance from Kinect azures. I was wondering if anyone could point me towards the right direction. Any help would be appreciated!
Unity Version I am using: 2020.3.38 MRTK features: 2.8.2
Upvotes: 1
Views: 102
Reputation: 816
The premise of occlusion is to scan the human body and generate the corresponding object, mesh, collision. However, there is currently no out-of-the-box solution available in HoloLens for body scanning. So, you may need some external libraries to detect/scan the human body. As for Azure Kinect, I am not an expert on this and please find support from corresponding channel.
Upvotes: 1