Reputation: 89
So I am trying to create a flow where there is a form, when they user modifies the form useFetch is triggered and the results on the page update. things are mostly working well i am able to access the currentPokemon
variable within the html and reactivity is working great. The issue is that I am trying to access parts of currentPokemon
from within the so that the chart i define will also be reactive.
The graph_data
show in the below is in the currentPokemon object, but i cant access it from within <script setup>
<script setup>
import { ref } from 'vue'
import {
Chart as ChartJS,
CategoryScale,
LinearScale,
PointElement,
LineElement,
Title,
Tooltip,
Legend
} from 'chart.js'
import { Scatter } from 'vue-chartjs'
ChartJS.register(LinearScale, PointElement, LineElement, Tooltip, Legend)
const units = ref('METRIC')
const friction = ref(1)
const payload = ref(1)
const distance = ref(1)
const time = ref(1)
const gearRatio = ref(1)
const motionProfile = ref(0.25)
const conservatism = ref(1.5)
const stage = ref('DEFAULT')
const options = {
responsive: true,
maintainAspectRatio: true
}
const { data: currentPokemon } = await useFetch(`http://localhost:3000/`, {
method: "POST",
body: {
unit_system: units,
motion_profile: motionProfile,
move_time_sec: time,
move_distance_deg: distance,
friction: friction,
payload: payload,
gear_ratio: gearRatio,
safety_factor: conservatism,
be_stage: stage,
manufacturers: ["Bosch"],
motor: "DEFAULT"
}
})
console.log(typeof(currentPokemon))
console.log(currentPokemon)
console.log(currentPokemon.graph_data)
const test = ref(currentPokemon.value)
console.log("test")
console.log(typeof(test))
console.log(test.graph_data)
const data = ref({
datasets: [
{
label: 'Accel Profile 0.25 User',
borderColor: 'red',
backgroundColor: 'red',
borderWidth: 1,
pointRadius: 0,
pointHoverRadius: 5,
// tension: 0,
showLine: true,
fill: false,
data: [
{x: user_graph.x[0], y: user_graph.y[0]},
{x: user_graph.x[1], y: user_graph.y[1]},
{x: user_graph.x[2], y: user_graph.y[2]},
{x: user_graph.x[3], y: user_graph.y[3]}
]
}
]
})
here is the console output
✔ Vite server hmr 6 files in 54.932ms 13:56:25
object 13:56:25
[Vue warn]: Unhandled error during execution of setup function 13:56:25
at <App>
RefImpl { 13:56:25
__v_isShallow: false,
dep: undefined,
__v_isRef: true,
_rawValue: {
motormatch: {
'1': [Object],
'3': [Object],
'5': [Object],
'7': [Object],
'10': [Object]
},
stage_details: { DEFAULT: [Object] },
motioncalcs: {
'0.5': [Object],
'0.33': [Object],
'0.1': [Object],
'0.25 User': [Object]
},
graph_data: {
xlabel: 'Time (s)',
ylabel: 'Velocity (deg/s)',
title: 'Move Profiles',
profiles: [Array]
}
},
_value: {
motormatch: {
'1': [Object],
'3': [Object],
'5': [Object],
'7': [Object],
'10': [Object]
},
stage_details: { DEFAULT: [Object] },
motioncalcs: {
'0.5': [Object],
'0.33': [Object],
'0.1': [Object],
'0.25 User': [Object]
},
graph_data: {
xlabel: 'Time (s)',
ylabel: 'Velocity (deg/s)',
title: 'Move Profiles',
profiles: [Array]
}
}
}
undefined 13:56:25
test 13:56:25
object 13:56:25
undefined
Again the goal is to have the paramater passed to the graph be reactive based on the value of currentPokemon.graph_data
. I have tried using let to declare new variables and access graph_data that way, which did allow me to get the value of graph_data but it was no longer reactive.
console.log(typeof(currentPokemon))
let res_data1 = currentPokemon.value
let graph_data1 = res_data1.graph_data
let user_graph = graph_data1.profiles[3]
console.log(user_graph)
addition note, in html {{ currentPokemon.graph_data }}
works perfectly and is reactive...
Upvotes: 0
Views: 817
Reputation: 5465
Whenever you use ref
or computed
the way you access values template
vs script
differs, in script
you must use the value
key accessor, in template
you omit it because in templates the value
key accessor is injected at compilation run-time.
<script setup>
const myVar = ref([]) // Array
console.log(myVar.value.length) // Outputs 0
myVar.value.push('hello')
console.log(myVar.value.length) // Outputs 1
const count = computed(() => myvar.value.length)
myVar.value.push('world')
console.log(count.value) // Outputs 2
</script>
<template>
<div>Total Items: {{ myVar.length }}</div>
<div>Counter: {{ count.length }}</div>
</template>
However it is not the same case when working with nested reactive reference
objects which is what you want to use if you are altering inner values of a nested object where you want to react to those nested alterations:
<script setup>
const myObject = reference({
myData: [] // Array
})
console.log(myObject.myData.length) // Outputs 0
myObject.myData.push('hello')
console.log(myObject.myData.length) // Outputs 1
</script>
<template>
<div>Total Items: {{ myObject.myData.length }}</div>
</template>
Upvotes: 1
Reputation: 89
Not sure if this is the best way to do this... I tried using reactive and a few other methods but this finally worked for me
/ Data pased to scatter plot
const data = computed({
get() {
let res_data1 = currentPokemon.value
let user_graph = res_data1.graph_data.profiles[3]
let dataset = {datasets: [
{label: 'Accel Profile 0.5',
fill: false,
borderColor: 'blue',
backgroundColor: 'blue',
borderWidth: 1,
// pointBackgroundColor: ['#000', '#00bcd6', '#d300d6'],
// pointBorderColor: ['#000', '#00bcd6', '#d300d6'],
pointRadius: 0,
pointHoverRadius: 5,
fill: false,
// tension: 0,
showLine: true,
data: [
{x: 0, y: 0},
{x: 0.5, y: 2},
{x: 0.5, y: 2},
{x: 1, y: 0}]},
{label: 'Accel Profile 0.33',
fill: false,
borderColor: 'orange',
backgroundColor: 'orange',
borderWidth: 1,
pointRadius: 0,
pointHoverRadius: 5,
// tension: 0,
showLine: true,
data: [
{x: 0, y: 0},
{x: 0.33, y: 1.49},
{x: 0.66, y: 1.49},
{x: 1, y: 0}]
},
{
label: 'Accel Profile 0.1',
borderColor: 'green',
backgroundColor: 'green',
borderWidth: 1,
pointRadius: 0,
pointHoverRadius: 5,
// tension: 0,
showLine: true,
fill: false,
data: [
{x: 0, y: 0},
{x: 0.1, y: 1.11},
{x: 0.9, y: 1.11},
{x: 1, y: 0}]
},
{
label: 'Accel Profile 0.25 User',
borderColor: 'red',
backgroundColor: 'red',
borderWidth: 1,
pointRadius: 0,
pointHoverRadius: 5,
// tension: 0,
showLine: true,
fill: false,
data: [
{x: user_graph.x[0], y: user_graph.y[0]},
{x: user_graph.x[1], y: user_graph.y[1]},
{x: user_graph.x[2], y: user_graph.y[2]},
{x: user_graph.x[3], y: user_graph.y[3]}
]
}
]}
return dataset
},
// setter
set(newValue) {
// Note: we are using destructuring assignment syntax here.
[firstName.value, lastName.value] = newValue.split(' ')
}
})
Upvotes: 0