Reputation: 31
I have created a geometry node setup in blender 3.5 named "Cube transform", and I want to update the parameter of the geometry Node input using python script, the value is getting updated but the viewPort is not updating automatically. I have used line bpy.context.view_layer.update()
to update the viewport but it seems to not working incase of geometry node but working fine in case of other inbuilt modifiers.
import bpy
bpy.data.objects["Cube"]
bpy.ops.object.modifier_set_active(modifier="Cube transform")
bpy.context.object.modifiers["Cube tranform"]["Input_2"] = 10
bpy.context.view_layer.update()
geoNode input
Node setup
Upvotes: 3
Views: 803