Reputation: 65
is there a way to iterate through connected external displays and choose which display I want to create a surface for with EGL? Ideally without having to use a JNI environment as I've tried that but it didn't work out because when I would try to create a surface on the provided ANativeWindow it would crash, and when I just did normal EGL creation (just getting the default) it worked fine.
Thanks!
Upvotes: 0
Views: 18