Reputation: 123
I have an app written in C++ (Windows) which also used some third party libraries. In the app there are many news/deletes together with mallocs and frees. Now I met with a bug that some data on the heap is wrong, but every time I run the program, the address of that data block changes. I wonder how to make this fixed (not random) so I can easily trace the data block in debugging? I want to add some data breakpoints to it.
I have tried turn off the ASLR support in Windows Settings but the adress is still random.
Upvotes: 0
Views: 38