Reputation: 11
First of all, hello, this will be my first question. I wish you a good day. Coming to my question, creating a special crosshair is supported in CSGO or CS2, but unfortunately, this is not supported in old CS games such as CS 1.6. For this reason, I want to draw a special crosshair directly on the monitor using C#. I did what I wanted, but the only problem is that when an application is full screen, the program stops drawing crosses on the screen. How can I solve this problem? How can I draw on the screen even if an application is full screen? I leave my code below, thank you in advance.
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace AimChanger
{
public partial class Form1 : Form
{
private bool dragging = false;
private Point dragCursorPoint;
private Point dragFormPoint;
private Timer drawTimer;
private IntPtr desktopPtr;
private Graphics desktopGraphics;
[DllImport("user32.dll")]
public static extern IntPtr GetDC(IntPtr hwnd);
[DllImport("user32.dll")]
public static extern int ReleaseDC(IntPtr hwnd, IntPtr hdc);
[DllImport("gdi32.dll")]
public static extern IntPtr CreatePen(int fnObject, int nWidth, int color);
[DllImport("gdi32.dll")]
public static extern bool SelectObject(IntPtr hdc, IntPtr hObject);
[DllImport("gdi32.dll")]
public static extern bool DeleteObject(IntPtr hObject);
[DllImport("user32.dll")]
public static extern bool BitBlt(IntPtr hdcDest, int xDest, int yDest, int nWidth, int nHeight, IntPtr hdcSrc, int xSrc, int ySrc, uint dwRop);
public Form1()
{
this.TopMost = true;
InitializeComponent();
InitializeDirectDraw();
pictureBox2.Paint += PictureBox2_Paint;
pictureBox2.MouseDown += PictureBox2_MouseDown;
pictureBox2.MouseMove += PictureBox2_MouseMove;
pictureBox2.MouseUp += PictureBox2_MouseUp;
ApplyRoundedCornersToPictureBox();
textBox1.Text = trackBar1.Value.ToString();
textBox2.Text = trackBar2.Value.ToString();
textBox3.Text = trackBar3.Value.ToString();
textBox4.Text = trackBar4.Value.ToString();
textBox5.Text = trackBar5.Value.ToString();
textBox6.Text = trackBar6.Value.ToString();
textBox7.Text = trackBar7.Value.ToString();
textBox8.Text = trackBar8.Value.ToString();
checkBox2.CheckedChanged += checkBox2_CheckedChanged;
}
private void InitializeDirectDraw()
{
drawTimer = new Timer()
{
Interval = 16
};
drawTimer.Tick += DrawTimer_Tick;
desktopPtr = GetDC(IntPtr.Zero);
desktopGraphics = Graphics.FromHdc(desktopPtr);
}
private void DrawTimer_Tick(object sender, EventArgs e)
{
if (checkBox1.Checked)
{
DrawCustomCrosshair(desktopGraphics);
}
}
private void DrawCustomCrosshair(Graphics g)
{
int screenCenterX = Screen.PrimaryScreen.Bounds.Width / 2;
int screenCenterY = Screen.PrimaryScreen.Bounds.Height / 2;
int size = trackBar1.Value;
int thickness = trackBar2.Value;
int gap = trackBar3.Value;
int alpha = trackBar4.Value;
int outline = trackBar5.Value;
Color crosshairColor = Color.FromArgb(alpha, trackBar6.Value, trackBar7.Value, trackBar8.Value);
g.SmoothingMode = SmoothingMode.AntiAlias;
if (outline > 0)
{
using (Pen outlinePen = new Pen(Color.FromArgb(alpha, Color.Black), thickness + outline * 2))
{
g.DrawLine(outlinePen, screenCenterX - size - gap, screenCenterY, screenCenterX - gap, screenCenterY);
g.DrawLine(outlinePen, screenCenterX + gap, screenCenterY, screenCenterX + size + gap, screenCenterY);
g.DrawLine(outlinePen, screenCenterX, screenCenterY - size - gap, screenCenterX, screenCenterY - gap);
g.DrawLine(outlinePen, screenCenterX, screenCenterY + gap, screenCenterX, screenCenterY + size + gap);
}
}
using (Pen crosshairPen = new Pen(crosshairColor, thickness))
{
g.DrawLine(crosshairPen, screenCenterX - size - gap, screenCenterY, screenCenterX - gap, screenCenterY);
g.DrawLine(crosshairPen, screenCenterX + gap, screenCenterY, screenCenterX + size + gap, screenCenterY);
g.DrawLine(crosshairPen, screenCenterX, screenCenterY - size - gap, screenCenterX, screenCenterY - gap);
g.DrawLine(crosshairPen, screenCenterX, screenCenterY + gap, screenCenterX, screenCenterY + size + gap);
}
if (checkBox2.Checked)
{
int dotSize = 5;
using (Brush dotBrush = new SolidBrush(Color.FromArgb(alpha, trackBar6.Value, trackBar7.Value, trackBar8.Value)))
{
g.FillEllipse(dotBrush, screenCenterX - dotSize / 2, screenCenterY - dotSize / 2, dotSize, dotSize);
}
}
}
private void PictureBox2_Paint(object sender, PaintEventArgs e)
{
DrawGradientText(e.Graphics, pictureBox2.ClientRectangle);
}
[DllImport("Gdi32.dll", EntryPoint = "CreateRoundRectRgn")]
private static extern IntPtr CreateRoundRectRgn(int nLeftRect, int nTopRect, int nRightRect, int nBottomRect, int nWidthEllipse, int nHeightEllipse);
private void ApplyRoundedCornersToPictureBox()
{
int radius = 30;
IntPtr region = CreateRoundRectRgn(0, 0, pictureBox3.Width, pictureBox3.Height, radius, radius);
pictureBox3.Region = Region.FromHrgn(region);
}
private void DrawGradientText(Graphics g, Rectangle bounds)
{
string text1 = "Crosshair";
string text2 = "Changer";
Font font = new Font("Consolas", 18, FontStyle.Bold);
Point text1Location = new Point(bounds.Left + 10, bounds.Top + 15);
Point text2Location = new Point(bounds.Left + 135, bounds.Top + 15);
using (SolidBrush whiteBrush = new SolidBrush(Color.White))
{
g.SmoothingMode = SmoothingMode.AntiAlias;
g.DrawString(text1, font, whiteBrush, text1Location);
}
Rectangle gradientRect = new Rectangle(text2Location, new Size(200, 50));
Color[] colors = { Color.Purple, Color.Red, Color.Orange };
using (LinearGradientBrush brush = new LinearGradientBrush(gradientRect, Color.White, Color.Red, LinearGradientMode.Horizontal))
{
ColorBlend blend = new ColorBlend
{
Colors = colors,
Positions = new float[] { 0f, 0.5f, 1f }
};
brush.InterpolationColors = blend;
g.DrawString(text2, font, brush, text2Location);
}
}
private void ApplyRoundedCorners()
{
int radius = 50;
Region = new Region(new GraphicsPath());
GraphicsPath path = new GraphicsPath();
path.AddArc(0, 0, radius, radius, 180, 90);
path.AddArc(Width - radius, 0, radius, radius, 270, 90);
path.AddArc(Width - radius, Height - radius, radius, radius, 0, 90);
path.AddArc(0, Height - radius, radius, radius, 90, 90);
path.CloseFigure();
Region = new Region(path);
}
private void Form1_Load(object sender, EventArgs e)
{
ApplyRoundedCorners();
}
private void Form1_Resize(object sender, EventArgs e)
{
ApplyRoundedCorners();
}
private void PictureBox2_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
dragging = true;
dragCursorPoint = Cursor.Position;
dragFormPoint = this.Location;
}
}
private void PictureBox2_MouseMove(object sender, MouseEventArgs e)
{
if (dragging)
{
Point diff = new Point(Cursor.Position.X - dragCursorPoint.X, Cursor.Position.Y - dragCursorPoint.Y);
this.Location = new Point(dragFormPoint.X + diff.X, dragFormPoint.Y + diff.Y);
}
}
private void PictureBox2_MouseUp(object sender, MouseEventArgs e)
{
dragging = false;
}
private void label2_Click(object sender, EventArgs e)
{
Environment.Exit(0);
}
private void label3_Click(object sender, EventArgs e)
{
this.WindowState = FormWindowState.Minimized;
}
private void trackBar1_Scroll(object sender, EventArgs e)
{
textBox1.Text = trackBar1.Value.ToString();
}
private void trackBar2_Scroll(object sender, EventArgs e)
{
textBox2.Text = trackBar2.Value.ToString();
}
private void trackBar3_Scroll(object sender, EventArgs e)
{
textBox3.Text = trackBar3.Value.ToString();
}
private void trackBar4_Scroll(object sender, EventArgs e)
{
textBox4.Text = trackBar4.Value.ToString();
}
private void trackBar5_Scroll(object sender, EventArgs e)
{
textBox5.Text = trackBar5.Value.ToString();
}
private void checkBox1_CheckedChanged(object sender, EventArgs e)
{
if (checkBox1.Checked)
{
drawTimer.Start();
}
else
{
drawTimer.Stop();
InvalidateRect(IntPtr.Zero, IntPtr.Zero, true);
}
}
[DllImport("user32.dll")]
private static extern bool InvalidateRect(IntPtr hWnd, IntPtr lpRect, bool bErase);
protected override void OnFormClosing(FormClosingEventArgs e)
{
if (drawTimer != null)
{
drawTimer.Dispose();
}
if (desktopGraphics != null)
{
desktopGraphics.Dispose();
}
if (desktopPtr != IntPtr.Zero)
{
ReleaseDC(IntPtr.Zero, desktopPtr);
}
base.OnFormClosing(e);
}
private void trackBar6_Scroll(object sender, EventArgs e)
{
textBox6.Text = trackBar6.Value.ToString();
}
private void trackBar7_Scroll(object sender, EventArgs e)
{
textBox7.Text = trackBar7.Value.ToString();
}
private void trackBar8_Scroll(object sender, EventArgs e)
{
textBox8.Text = trackBar8.Value.ToString();
}
private void checkBox2_CheckedChanged(object sender, EventArgs e)
{
Invalidate();
}
}
}
Solving the problem and learning the truth
Upvotes: 1
Views: 123
Reputation: 112682
In WinForms, you can set a custom mouse cursur. First create a cursor from an image:
var cursor = new Cursor(Properties.Resources.paintcan_png_cur.GetHicon());
then assign it to a control (your game background or game canvas):
_polygonCanvas.Cursor = cursor;
you can restore the normal cursor with:
_polygonCanvas.Cursor = Cursors.Arrow;
There is a long list of standard cursors exposed as static properties in the Cursor
class.
My cursor from the example above looks like this and displays even colors:
I tried another thing by using the WS_EX_Layered style:
private const int GWL_ExStyle = -20;
private const int WS_EX_Layered = 0x80000;
[DllImport("user32.dll", EntryPoint = "GetWindowLong")]
private static extern int GetWindowLong(IntPtr hWnd, int nIndex);
[DllImport("user32.dll", EntryPoint = "SetWindowLong")]
public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
public Form1()
{
InitializeComponent();
FormBorderStyle = FormBorderStyle.None;
WindowState = FormWindowState.Maximized;
TopMost = true;
int initialStyle = GetWindowLong(Handle, GWL_ExStyle);
_ = SetWindowLong(Handle,
GWL_ExStyle, initialStyle | WS_EX_Layered);
Cursor = Cursors.Cross;
}
This displays a crosshair on top of another maximized application; however, it is not possible to interact with the other application.
Upvotes: 0