StackOverflow Questions for Tag: entity-system

a_m0d
a_m0d

Reputation: 12205

Component based game engine design

Score: 322

Views: 166292

Answers: 8

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zorqy
zorqy

Reputation: 113

Interleaving systems in ECS (entity component system)?

Score: 3

Views: 2039

Answers: 3

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Gavriil
Gavriil

Reputation: 47

How to avoid virtual functions in C when designing an Entity System

Score: 0

Views: 573

Answers: 1

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cppBeginner
cppBeginner

Reputation: 1212

Entity component architecture : want to split big entity -> hard to refactor

Score: 0

Views: 91

Answers: 1

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Adrian Albert Koch
Adrian Albert Koch

Reputation: 361

Entity Component System - Components requiring each other

Score: 0

Views: 1251

Answers: 1

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Narek
Narek

Reputation: 39881

Entity Component System Framework that is CPU cache friendly

Score: 4

Views: 4334

Answers: 3

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Driv
Driv

Reputation: 123

ECS / CES shared and dependent components and cache locality

Score: 6

Views: 932

Answers: 1

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javaLover
javaLover

Reputation: 6425

reduce Duck-typing disadvantage in entity-component-system

Score: 1

Views: 320

Answers: 1

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user4822216
user4822216

Reputation:

Should I add a owner component on every entity that has parent?

Score: 0

Views: 72

Answers: 1

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QnD
QnD

Reputation: 79

Entity Component System: Where to put rendering logic

Score: 2

Views: 4409

Answers: 1

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user263980
user263980

Reputation: 31

Java - How to read a custom map format

Score: 0

Views: 365

Answers: 1

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sangwe11
sangwe11

Reputation: 133

C++ template function causes circular dependancy

Score: 0

Views: 146

Answers: 3

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Ronald Duck
Ronald Duck

Reputation: 323

Is a Component Entity System implemented in Erlang even possible?

Score: 0

Views: 573

Answers: 2

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Allan Deutsch
Allan Deutsch

Reputation: 85

c++ factory pattern component creator with singleton container

Score: 0

Views: 1163

Answers: 2

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uros calakovic
uros calakovic

Reputation: 277

Use Artemis ESF with JRuby

Score: 0

Views: 94

Answers: 1

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Evorlor
Evorlor

Reputation: 7568

EntityProcessingSystem cannot be used with Type Arguments

Score: 0

Views: 109

Answers: 1

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Narek
Narek

Reputation: 39881

How to use entity systems with Box2D?

Score: 3

Views: 3430

Answers: 2

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Andreas
Andreas

Reputation:

ECS with Go - circular imports

Score: 3

Views: 951

Answers: 1

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Lucas
Lucas

Reputation: 10646

Handling entities in a game

Score: 12

Views: 20762

Answers: 5

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Firas Assaad
Firas Assaad

Reputation: 25770

Communication in component-based game engine

Score: 21

Views: 10867

Answers: 4

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