Reputation: 7024
I'm getting a strange error when building this project. It compiles everything successfully, but on the end, make tells me:
make: *** No rule to make target `cc', needed by `game'. Stop.
Here's the makefile:
TARGET = game
SDL_INC_DIR = /usr/include/SDL
SDL_LIB_DIR = /usr/lib/SDL
CFLAGS = -D __SDL__ -O2 -g -Wall -I$(SDL_INC_DIR)
LDFLAGS = -L$(SDL_LIB_DIR) -lSDL
OBJECTS = game/ai/boost.o \
game/ai/bullet.o \
game/ai/death.o \
game/ai/explode.o \
game/ai/pickup.o \
game/ai/quad.o \
game/ai/sheba.o \
game/ai/static_model.o \
game/ai/static_sprite.o \
game/ai/teleporter.o \
game/ai/torch.o \
game/data.o \
game/entities.o \
game/game.o \
game/maps.o \
game/models.o \
game/screens.o \
game/sprites.o \
platform/main.o
$(TARGET): $(OBJECTS) $(CC) $(CFLAGS) $(LDFLAGS) -o $(TARGET) $(OBJECTS)
clean:
rm -f *.o game/*.o game/ai/*.o
Upvotes: 0
Views: 774
Reputation: 87
$(CC) is not defined. Add $(CC)=gcc also put it on a new line otherwise it will take them as dependencies
Upvotes: 0
Reputation: 15501
You need to put $(CC)
and the rest on the next line, after a tab:
$(TARGET): $(OBJECTS)
$(CC) $(CFLAGS) $(LDFLAGS) -o $(TARGET) $(OBJECTS)
It was able to compile the target successfully anyway using the default rule.
Upvotes: 3